To use the predefined uEye constants in your projects you must include uEye.h into the C/C++ project or uEye.bas or uEye_defines.cs in VisualBasic or C# projects respectively.

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Note on using the uEye ActiveX control in MS Visual Studio on 64 bit systems
•Make sure the 64 bit compiler and 64 bit tools for MS Visual Studio are installed. •If you use the uEye batch installer you have to manually install the 32 bit version of ueye_api.dll. •If you use uEye ActiveX without our installer, you have to manually register both the 32 bit and the 64 bit version of the uEye ActiveX control. The 32 bit control must be copied to the SysWOW64 directory and the 64 bit control to the system32 directory. Make sure that you each time use the RegSvr32 version from the control's directory (SysWOW64 or system32). |
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